![]() Specific Titan Spells can only be kept active once, like Global Enchantments (affects Forgemaster, Lightbringer, Primordial Treant, Shaper Golem).All summons in battle appear without actions to reduce summon spam strategies.Life leech only works against Mortal units to make it less universally powerful.Steadfast now grants 50% resistance against status effects instead of full immunity.This allows units with 100% resistance to still be immune, while providing diminishing returns for stacking resistances and prevents immune murder stacks. Resistances are now stacked relative chance based on difference to 100% (30% Resistance Base = 30% Resistance, add 20% from Spell/Glyph= 30+(70*20%)= 44% Resistance). ![]() Added essence filters for inventories in the tower menu - filter your ingredients by essence type.Display quality of slotted artefacts/glyphs in unit details.Added antagonist selection at campaign start - choose whom you face in game!.Added a variety of custom difficulty settings - set the game up exactly the way you like to play it.This is the complete list for the patch 1.1: Time to visit Eo and make your way from humble beginnings to becoming the greatest of mages – if you survive! We have also been busy with over 50 smaller and larger fixes and improvements to the game based on community feedback as well as major performance optimizations, so more people can enjoy a smoother experience. Pro Tip: Simply pick the ones you love to hate, to make victory that much sweeter! Today's patch for SpellForce – Conquest of Eo is all about choice and setting up the game the way you want to play it! Now you can completely individualize your preferred difficulty setting from enemy aggression to antagonist power and AI behavior to economy as well as choosing the Circle Mages you face in the game.
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